From game art to global brands—I design with story, scale, and zero fluff.
I have been designing before Figma had comments, I’ve worked with brands like Unilever, IHCL, IFB, IFL, Rapido, Abhibus, Adobe, Math company, Maplytiks, Metro Cash & Carry, Smart Karrot, Tennabo, Automation Factory and teamed up with founders to turn chaos into clean, loud, unforgettable design. I build teams, scale systems, and shape what’s next—fast, hands-on, and always visual as f***・